r.RayTracing.Translucency.EmissiveAndIndirectLighting

r.RayTracing.Translucency.EmissiveAndIndirectLighting

#Overview

name: r.RayTracing.Translucency.EmissiveAndIndirectLighting

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Renderer/Private/RayTracing/RayTracingTranslucency.cpp:43

Scope: file

Source code excerpt:

static int32 GRayTracingTranslucencyEmissiveAndIndirectLighting = 1;
static FAutoConsoleVariableRef CVarRayTracingTranslucencyEmissiveAndIndirectLighting(
	TEXT("r.RayTracing.Translucency.EmissiveAndIndirectLighting"),
	GRayTracingTranslucencyEmissiveAndIndirectLighting,
	TEXT("Enables ray tracing translucency emissive and indirect lighting (default = 1)")
);

static int32 GRayTracingTranslucencyDirectLighting = 1;
static FAutoConsoleVariableRef CVarRayTracingTranslucencyDirectLighting(