r.RayTracing.Translucency.MaxRoughness
r.RayTracing.Translucency.MaxRoughness
#Overview
name: r.RayTracing.Translucency.MaxRoughness
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Sets the maximum roughness until which ray tracing reflections will be visible (default = -1 (max roughness driven by postprocessing volume))
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Renderer/Private/RayTracing/RayTracingTranslucency.cpp:30
Scope: file
Source code excerpt:
static float GRayTracingTranslucencyMaxRoughness = -1;
static FAutoConsoleVariableRef CVarRayTracingTranslucencyMaxRoughness(
TEXT("r.RayTracing.Translucency.MaxRoughness"),
GRayTracingTranslucencyMaxRoughness,
TEXT("Sets the maximum roughness until which ray tracing reflections will be visible (default = -1 (max roughness driven by postprocessing volume))")
);
static int32 GRayTracingTranslucencyMaxRefractionRays = -1;
static FAutoConsoleVariableRef CVarRayTracingTranslucencyMaxRefractionRays(