r.RayTracing.Translucency.Refraction
r.RayTracing.Translucency.Refraction
#Overview
name: r.RayTracing.Translucency.Refraction
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Enables refraction in ray traced Translucency (default = 1)
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Renderer/Private/RayTracing/RayTracingTranslucency.cpp:94
Scope: file
Source code excerpt:
static int32 GRayTracingTranslucencyRefraction = -1;
static FAutoConsoleVariableRef CVarRayTracingTranslucencyRefraction(
TEXT("r.RayTracing.Translucency.Refraction"),
GRayTracingTranslucencyRefraction,
TEXT("Enables refraction in ray traced Translucency (default = 1)"));
static float GRayTracingTranslucencyPrimaryRayBias = 1e-5;
static FAutoConsoleVariableRef CVarRayTracingTranslucencyPrimaryRayBias(
TEXT("r.RayTracing.Translucency.PrimaryRayBias"),