r.RayTracing.Translucency.Shadows

r.RayTracing.Translucency.Shadows

#Overview

name: r.RayTracing.Translucency.Shadows

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Renderer/Private/RayTracing/RayTracingTranslucency.cpp:57

Scope: file

Source code excerpt:

static int32 GRayTracingTranslucencyShadows = -1;
static FAutoConsoleVariableRef CVarRayTracingTranslucencyShadows(
	TEXT("r.RayTracing.Translucency.Shadows"),
	GRayTracingTranslucencyShadows,
	TEXT("Enables shadows in ray tracing translucency)")
	TEXT(" -1: Shadows driven by postprocessing volume (default)")
	TEXT(" 0: Shadows disabled ")
	TEXT(" 1: Hard shadows")
	TEXT(" 2: Soft area shadows")