r.RayTracing.UpdateCachedState
r.RayTracing.UpdateCachedState
#Overview
name: r.RayTracing.UpdateCachedState
This variable is created as a Console Variable (cvar).
- type:
Cmd
- help:
Update cached ray tracing state (mesh commands and instances).
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Renderer/Private/RayTracing/RayTracing.cpp:96
Scope: file
Source code excerpt:
static FAutoConsoleCommand UpdateCachedRayTracingStateCmd(
TEXT("r.RayTracing.UpdateCachedState"),
TEXT("Update cached ray tracing state (mesh commands and instances)."),
FConsoleCommandDelegate::CreateStatic([] { bUpdateCachedRayTracingState = true; }));
static bool bRefreshRayTracingInstances = false;
static void RefreshRayTracingInstancesSinkFunction()