r.RecreateRenderStateContext
r.RecreateRenderStateContext
#Overview
name: r.RecreateRenderStateContext
This variable is created as a Console Variable (cvar).
- type:
Cmd
- help:
Recreate render state.
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Renderer/Private/DeferredShadingRenderer.cpp:225
Scope: file
Source code excerpt:
static FAutoConsoleCommand RecreateRenderStateContextCmd(
TEXT("r.RecreateRenderStateContext"),
TEXT("Recreate render state."),
FConsoleCommandDelegate::CreateStatic([] { FGlobalComponentRecreateRenderStateContext Context; }));
#if !UE_BUILD_SHIPPING
static TAutoConsoleVariable<int32> CVarForceBlackVelocityBuffer(
TEXT("r.Test.ForceBlackVelocityBuffer"), 0,