r.ReflectionCapture.EnableLightFunctions
r.ReflectionCapture.EnableLightFunctions
#Overview
name: r.ReflectionCapture.EnableLightFunctions
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
0. Disable light functions in reflection/sky light capture (default).\nOthers. Enable light functions.
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Renderer/Private/ReflectionEnvironmentCapture.cpp:107
Scope: file
Source code excerpt:
static int32 GReflectionCaptureEnableLightFunctions = 0;
static FAutoConsoleVariableRef CVarReflectionCaptureEnableLightFunctions(
TEXT("r.ReflectionCapture.EnableLightFunctions"),
GReflectionCaptureEnableLightFunctions,
TEXT("0. Disable light functions in reflection/sky light capture (default).\n")
TEXT("Others. Enable light functions."));
BEGIN_SHADER_PARAMETER_STRUCT(FCubeShaderParameters, )
SHADER_PARAMETER_RDG_TEXTURE_SRV(TextureCube, SourceCubemapTexture)