r.ReflectionCapture.EnableLightFunctions

r.ReflectionCapture.EnableLightFunctions

#Overview

name: r.ReflectionCapture.EnableLightFunctions

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Renderer/Private/ReflectionEnvironmentCapture.cpp:107

Scope: file

Source code excerpt:

static int32 GReflectionCaptureEnableLightFunctions = 0;
static FAutoConsoleVariableRef CVarReflectionCaptureEnableLightFunctions(
	TEXT("r.ReflectionCapture.EnableLightFunctions"),
	GReflectionCaptureEnableLightFunctions,
	TEXT("0. Disable light functions in reflection/sky light capture (default).\n")
	TEXT("Others. Enable light functions."));

BEGIN_SHADER_PARAMETER_STRUCT(FCubeShaderParameters, )
	SHADER_PARAMETER_RDG_TEXTURE_SRV(TextureCube, SourceCubemapTexture)