r.Refraction.OffsetQuality
r.Refraction.OffsetQuality
#Overview
name: r.Refraction.OffsetQuality
The value of this variable can be defined or overridden in .ini config files. 2
.ini config files referencing this setting variable.
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
When enabled, the offset buffer is made float for higher quality. This is important to maintain the softness of the blurred scene buffer.
It is referenced in 2
C++ source files.
#Summary
#Setting Variables
#References In INI files
Location: <Workspace>/Engine/Config/BaseScalability.ini:719, section: [EffectsQuality@3]
- INI Section:
EffectsQuality@3
- Raw value:
1
- Is Array:
False
Location: <Workspace>/Engine/Config/BaseScalability.ini:747, section: [EffectsQuality@Cine]
- INI Section:
EffectsQuality@Cine
- Raw value:
1
- Is Array:
False
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Renderer/Private/DistortionRendering.cpp:35
Scope: file
Source code excerpt:
static TAutoConsoleVariable<int32> CVarRefractionOffsetQuality(
TEXT("r.Refraction.OffsetQuality"),
0,
TEXT("When enabled, the offset buffer is made float for higher quality. This is important to maintain the softness of the blurred scene buffer."),
ECVF_Scalability | ECVF_RenderThreadSafe);
static TAutoConsoleVariable<float> CVarRefractionBlurMaxStandardDeviationInScreenPercent(
TEXT("r.Refraction.Blur.MaxStandardDeviationInScreenRatio"),
#Loc: <Workspace>/Engine/Source/Runtime/Renderer/Private/DistortionRendering.cpp:85
Scope (from outer to inner):
file
function uint32 GetRefractionOffsetQuality
Source code excerpt:
uint32 GetRefractionOffsetQuality(EShaderPlatform InPlatform)
{
static FShaderPlatformCachedIniValue<int32> CVarRefractionOffsetQualityPlatform(TEXT("r.Refraction.OffsetQuality"));
return CVarRefractionOffsetQualityPlatform.Get(InPlatform);
}
int32 FSceneRenderer::GetRefractionQuality(const FSceneViewFamily& ViewFamily)
{
static const auto ICVar = IConsoleManager::Get().FindTConsoleVariableDataInt(TEXT("r.RefractionQuality"));