r.RenderCaptureDraws
r.RenderCaptureDraws
#Overview
name: r.RenderCaptureDraws
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Enable capturing of render capture texture for the next N draws
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Private/Scene/WorldRenderCapture.cpp:879
Scope: file
Source code excerpt:
static int32 RenderCaptureDraws = 0;
static FAutoConsoleVariableRef CVarRenderCaptureDraws(
TEXT("r.RenderCaptureDraws"),
RenderCaptureDraws,
TEXT("Enable capturing of render capture texture for the next N draws"));
bool FWorldRenderCapture::CaptureFromPosition(
ERenderCaptureType CaptureType,
const FFrame3d& ViewFrame,