r.RenderCaptureDraws

r.RenderCaptureDraws

#Overview

name: r.RenderCaptureDraws

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Private/Scene/WorldRenderCapture.cpp:879

Scope: file

Source code excerpt:

static int32 RenderCaptureDraws = 0;
static FAutoConsoleVariableRef CVarRenderCaptureDraws(
	TEXT("r.RenderCaptureDraws"),
	RenderCaptureDraws,
	TEXT("Enable capturing of render capture texture for the next N draws"));

bool FWorldRenderCapture::CaptureFromPosition(
	ERenderCaptureType CaptureType,
	const FFrame3d& ViewFrame,