r.RenderCommandPipeMode
r.RenderCommandPipeMode
#Overview
name: r.RenderCommandPipeMode
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Controls behavior of the main render thread command pipe. 0: Render commands are launched individually as tasks;\n 1: Render commands are enqueued into a render command pipe for the render thread only.;\n 2: Render commands are enqueued into a render command pipe for all declared pipes.;\n
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/RenderCore/Private/RenderingThread.cpp:1709
Scope: file
Source code excerpt:
ERenderCommandPipeMode GRenderCommandPipeMode = ERenderCommandPipeMode::None;
FAutoConsoleVariable CVarRenderCommandPipeMode(
TEXT("r.RenderCommandPipeMode"),
2,
TEXT("Controls behavior of the main render thread command pipe.")
TEXT(" 0: Render commands are launched individually as tasks;\n")
TEXT(" 1: Render commands are enqueued into a render command pipe for the render thread only.;\n")
TEXT(" 2: Render commands are enqueued into a render command pipe for all declared pipes.;\n"),
FConsoleVariableDelegate::CreateLambda([](IConsoleVariable* Variable)