r.RenderCommandPipeMode

r.RenderCommandPipeMode

#Overview

name: r.RenderCommandPipeMode

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/RenderCore/Private/RenderingThread.cpp:1709

Scope: file

Source code excerpt:

ERenderCommandPipeMode GRenderCommandPipeMode = ERenderCommandPipeMode::None;
FAutoConsoleVariable CVarRenderCommandPipeMode(
	TEXT("r.RenderCommandPipeMode"),
	2,
	TEXT("Controls behavior of the main render thread command pipe.")
	TEXT(" 0: Render commands are launched individually as tasks;\n")
	TEXT(" 1: Render commands are enqueued into a render command pipe for the render thread only.;\n")
	TEXT(" 2: Render commands are enqueued into a render command pipe for all declared pipes.;\n"),
	FConsoleVariableDelegate::CreateLambda([](IConsoleVariable* Variable)