r.SceneCulling.DbgPattern
r.SceneCulling.DbgPattern
#Overview
name: r.SceneCulling.DbgPattern
This variable is created as a Console Variable (cvar).
- type:
Var
- help: ``
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Renderer/Private/SceneCulling/SceneCulling.cpp:289
Scope: file
Source code excerpt:
FString GSceneCullingDbgPattern;// = "Cube*";
FAutoConsoleVariableRef CVarSceneCullingDbgPattern(
TEXT("r.SceneCulling.DbgPattern"),
GSceneCullingDbgPattern,
TEXT(""),
ECVF_RenderThreadSafe
);