r.SeparateTranslucencyUpsampleMode
r.SeparateTranslucencyUpsampleMode
#Overview
name: r.SeparateTranslucencyUpsampleMode
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Upsample method to use on separate translucency. These are only used when r.SeparateTranslucencyScreenPercentage is less than 100.\n0: bilinear 1: Nearest-Depth Neighbor (only when r.SeparateTranslucencyScreenPercentage is 50)
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Renderer/Private/TranslucentRendering.cpp:94
Scope: file
Source code excerpt:
int32 GSeparateTranslucencyUpsampleMode = 1;
static FAutoConsoleVariableRef CVarSeparateTranslucencyUpsampleMode(
TEXT("r.SeparateTranslucencyUpsampleMode"),
GSeparateTranslucencyUpsampleMode,
TEXT("Upsample method to use on separate translucency. These are only used when r.SeparateTranslucencyScreenPercentage is less than 100.\n")
TEXT("0: bilinear 1: Nearest-Depth Neighbor (only when r.SeparateTranslucencyScreenPercentage is 50)"),
ECVF_Scalability | ECVF_Default);
static TAutoConsoleVariable<int32> CVarRHICmdFlushRenderThreadTasksTranslucentPass(