r.ShaderCompiler.DebugStallSubmitJob

r.ShaderCompiler.DebugStallSubmitJob

#Overview

name: r.ShaderCompiler.DebugStallSubmitJob

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/ShaderCompiler/ShaderCompiler.cpp:322

Scope: file

Source code excerpt:

int32 GShaderCompilerDebugStallSubmitJob = 0;
static FAutoConsoleVariableRef CVarShaderCompilerDebugStallSubmitJob(
	TEXT("r.ShaderCompiler.DebugStallSubmitJob"),
	GShaderCompilerDebugStallSubmitJob,
	TEXT("For debugging, a value in milliseconds to stall in SubmitJob, to help reproduce threading bugs."),
	ECVF_Default
);

int32 GShaderCompilerDebugStallDDCQuery = 0;