r.ShaderCompiler.DebugStallSubmitJob
r.ShaderCompiler.DebugStallSubmitJob
#Overview
name: r.ShaderCompiler.DebugStallSubmitJob
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
For debugging, a value in milliseconds to stall in SubmitJob, to help reproduce threading bugs.
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/ShaderCompiler/ShaderCompiler.cpp:322
Scope: file
Source code excerpt:
int32 GShaderCompilerDebugStallSubmitJob = 0;
static FAutoConsoleVariableRef CVarShaderCompilerDebugStallSubmitJob(
TEXT("r.ShaderCompiler.DebugStallSubmitJob"),
GShaderCompilerDebugStallSubmitJob,
TEXT("For debugging, a value in milliseconds to stall in SubmitJob, to help reproduce threading bugs."),
ECVF_Default
);
int32 GShaderCompilerDebugStallDDCQuery = 0;