r.ShaderCompiler.EmitWarningsOnLoad
r.ShaderCompiler.EmitWarningsOnLoad
#Overview
name: r.ShaderCompiler.EmitWarningsOnLoad
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
When 1, shader compiler warnings are emitted to the log for all shaders as they are loaded.
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/RenderCore/Private/ShaderResource.cpp:31
Scope: file
Source code excerpt:
static int32 GShaderCompilerEmitWarningsOnLoad = 0;
static FAutoConsoleVariableRef CVarShaderCompilerEmitWarningsOnLoad(
TEXT("r.ShaderCompiler.EmitWarningsOnLoad"),
GShaderCompilerEmitWarningsOnLoad,
TEXT("When 1, shader compiler warnings are emitted to the log for all shaders as they are loaded."),
ECVF_Default
);
FName GetShaderCompressionFormat()