r.ShaderCompiler.EmitWarningsOnLoad

r.ShaderCompiler.EmitWarningsOnLoad

#Overview

name: r.ShaderCompiler.EmitWarningsOnLoad

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/RenderCore/Private/ShaderResource.cpp:31

Scope: file

Source code excerpt:

static int32 GShaderCompilerEmitWarningsOnLoad = 0;
static FAutoConsoleVariableRef CVarShaderCompilerEmitWarningsOnLoad(
	TEXT("r.ShaderCompiler.EmitWarningsOnLoad"),
	GShaderCompilerEmitWarningsOnLoad,
	TEXT("When 1, shader compiler warnings are emitted to the log for all shaders as they are loaded."),
	ECVF_Default
);

FName GetShaderCompressionFormat()