r.ShaderCompiler.ParallelSubmitJobs

r.ShaderCompiler.ParallelSubmitJobs

#Overview

name: r.ShaderCompiler.ParallelSubmitJobs

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/ShaderCompiler/ShaderCompiler.cpp:314

Scope: file

Source code excerpt:

int32 GShaderCompilerParallelSubmitJobs = 1;
static FAutoConsoleVariableRef CVarShaderCompilerParallelSubmitJobs(
	TEXT("r.ShaderCompiler.ParallelSubmitJobs"),
	GShaderCompilerParallelSubmitJobs,
	TEXT("if != 0, FShaderJobCache::SubmitJobs will run in multiple parallel tasks, instead of the game thread."),
	ECVF_Default
);

int32 GShaderCompilerDebugStallSubmitJob = 0;