r.ShaderCompiler.PerShaderDDCGlobal
r.ShaderCompiler.PerShaderDDCGlobal
#Overview
name: r.ShaderCompiler.PerShaderDDCGlobal
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
if != 0, Per-shader DDC queries enabled for global and default shaders.
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/ShaderCompiler/ShaderCompiler.cpp:208
Scope: file
Source code excerpt:
int32 GShaderCompilerPerShaderDDCGlobal = 1;
static FAutoConsoleVariableRef CVarShaderCompilerPerShaderDDCGlobal(
TEXT("r.ShaderCompiler.PerShaderDDCGlobal"),
GShaderCompilerPerShaderDDCGlobal,
TEXT("if != 0, Per-shader DDC queries enabled for global and default shaders."),
ECVF_Default
);
static TAutoConsoleVariable<bool> CVarShaderCompilerPerShaderDDCCook(