r.ShaderCompiler.PerShaderDDCGlobal

r.ShaderCompiler.PerShaderDDCGlobal

#Overview

name: r.ShaderCompiler.PerShaderDDCGlobal

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/ShaderCompiler/ShaderCompiler.cpp:208

Scope: file

Source code excerpt:

int32 GShaderCompilerPerShaderDDCGlobal = 1;
static FAutoConsoleVariableRef CVarShaderCompilerPerShaderDDCGlobal(
	TEXT("r.ShaderCompiler.PerShaderDDCGlobal"),
	GShaderCompilerPerShaderDDCGlobal,
	TEXT("if != 0, Per-shader DDC queries enabled for global and default shaders."),
	ECVF_Default
);

static TAutoConsoleVariable<bool> CVarShaderCompilerPerShaderDDCCook(