r.ShaderCompiler.PrintStats

r.ShaderCompiler.PrintStats

#Overview

name: r.ShaderCompiler.PrintStats

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/ShaderCompiler/ShaderCompiler.cpp:1283

Scope (from outer to inner):

file
function     FShaderCompileJobCollection::FShaderCompileJobCollection

Source code excerpt:

{
	PrintStatsCmd = IConsoleManager::Get().RegisterConsoleCommand(
		TEXT("r.ShaderCompiler.PrintStats"),
		TEXT("Prints out to the log the stats for the shader compiler."),
		FConsoleCommandDelegate::CreateRaw(this, &FShaderCompileJobCollection::HandlePrintStats),
		ECVF_Default
	);

	JobsCache = MakePimpl<FShaderJobCache>(InCompileQueueSection);
}


// Pass through functions to inner FShaderJobCache implementation class
FShaderCompileJob* FShaderCompileJobCollection::PrepareJob(uint32 InId, const FShaderCompileJobKey& InKey, EShaderCompileJobPriority InPriority)