r.ShaderPipelineCache.Save
r.ShaderPipelineCache.Save
#Overview
name: r.ShaderPipelineCache.Save
This variable is created as a Console Variable (cvar).
- type:
Cmd
- help:
Save the current pipeline file cache.
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/RenderCore/Private/ShaderPipelineCache.cpp:245
Scope: file
Source code excerpt:
static FAutoConsoleCommand SavePipelineCacheCmd(
TEXT("r.ShaderPipelineCache.Save"),
TEXT("Save the current pipeline file cache."),
FConsoleCommandDelegate::CreateStatic(ConsoleCommandSavePipelineFileCache)
);
static FAutoConsoleCommand ClosePipelineCacheCmd(
TEXT("r.ShaderPipelineCache.Close"),