r.Shadow.FarShadow.LODDistanceFactor
r.Shadow.FarShadow.LODDistanceFactor
#Overview
name: r.Shadow.FarShadow.LODDistanceFactor
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Multiplier for LOD selection distance when rendering far shadows
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Renderer/Private/ShadowDepthRendering.cpp:67
Scope: file
Source code excerpt:
static float GFarShadowLODDistanceFactor = 1;
static FAutoConsoleVariableRef CVarFarShadowScreenMultiple(
TEXT("r.Shadow.FarShadow.LODDistanceFactor"),
GFarShadowLODDistanceFactor,
TEXT("Multiplier for LOD selection distance when rendering far shadows"),
ECVF_RenderThreadSafe);
DEFINE_GPU_DRAWCALL_STAT(ShadowDepths);