r.Shadow.FarShadow.LODDistanceFactor

r.Shadow.FarShadow.LODDistanceFactor

#Overview

name: r.Shadow.FarShadow.LODDistanceFactor

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Renderer/Private/ShadowDepthRendering.cpp:67

Scope: file

Source code excerpt:

static float GFarShadowLODDistanceFactor = 1;
static FAutoConsoleVariableRef CVarFarShadowScreenMultiple(
	TEXT("r.Shadow.FarShadow.LODDistanceFactor"),
	GFarShadowLODDistanceFactor,
	TEXT("Multiplier for LOD selection distance when rendering far shadows"),
	ECVF_RenderThreadSafe);

DEFINE_GPU_DRAWCALL_STAT(ShadowDepths);