r.Shadow.ForceSerialSingleRenderPass
r.Shadow.ForceSerialSingleRenderPass
#Overview
name: r.Shadow.ForceSerialSingleRenderPass
The value of this variable can be defined or overridden in .ini config files. 1
.ini config file referencing this setting variable.
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Force Serial shadow passes to render in 1 pass.
It is referenced in 1
C++ source file.
#Summary
#Setting Variables
#References In INI files
Location: <Workspace>/Engine/Config/Android/AndroidEngine.ini:81, section: [ConsoleVariables]
- INI Section:
ConsoleVariables
- Raw value:
1
- Is Array:
False
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Renderer/Private/ShadowDepthRendering.cpp:115
Scope: file
Source code excerpt:
static TAutoConsoleVariable<int32> CVarShadowForceSerialSingleRenderPass(
TEXT("r.Shadow.ForceSerialSingleRenderPass"),
0,
TEXT("Force Serial shadow passes to render in 1 pass."),
ECVF_RenderThreadSafe);
TAutoConsoleVariable<int32> CVarNaniteShadows(
TEXT("r.Shadow.Nanite"),