r.Shadow.ForceSerialSingleRenderPass

r.Shadow.ForceSerialSingleRenderPass

#Overview

name: r.Shadow.ForceSerialSingleRenderPass

The value of this variable can be defined or overridden in .ini config files. 1 .ini config file referencing this setting variable.

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#Setting Variables

#References In INI files

Location: <Workspace>/Engine/Config/Android/AndroidEngine.ini:81, section: [ConsoleVariables]

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Renderer/Private/ShadowDepthRendering.cpp:115

Scope: file

Source code excerpt:


static TAutoConsoleVariable<int32> CVarShadowForceSerialSingleRenderPass(
	TEXT("r.Shadow.ForceSerialSingleRenderPass"),
	0,
	TEXT("Force Serial shadow passes to render in 1 pass."),
	ECVF_RenderThreadSafe);

TAutoConsoleVariable<int32> CVarNaniteShadows(
	TEXT("r.Shadow.Nanite"),