r.Shadow.LightViewConvexHullCull

r.Shadow.LightViewConvexHullCull

#Overview

name: r.Shadow.LightViewConvexHullCull

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Renderer/Private/ShadowSetup.cpp:146

Scope: file

Source code excerpt:

static int32 GShadowLightViewConvexHullCull = 1;
static FAutoConsoleVariableRef CVarShadowLightViewConvexHullCull(
	TEXT("r.Shadow.LightViewConvexHullCull"),
	GShadowLightViewConvexHullCull,
	TEXT("Enables culling of shadow casters that do not intersect the convex hull of the light origin and view frustum."),
	ECVF_RenderThreadSafe);

/**
 * Whether preshadows can be cached as an optimization.