r.Shadow.LightViewConvexHullCull
r.Shadow.LightViewConvexHullCull
#Overview
name: r.Shadow.LightViewConvexHullCull
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Enables culling of shadow casters that do not intersect the convex hull of the light origin and view frustum.
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Renderer/Private/ShadowSetup.cpp:146
Scope: file
Source code excerpt:
static int32 GShadowLightViewConvexHullCull = 1;
static FAutoConsoleVariableRef CVarShadowLightViewConvexHullCull(
TEXT("r.Shadow.LightViewConvexHullCull"),
GShadowLightViewConvexHullCull,
TEXT("Enables culling of shadow casters that do not intersect the convex hull of the light origin and view frustum."),
ECVF_RenderThreadSafe);
/**
* Whether preshadows can be cached as an optimization.