r.Shadow.MinDirectionalLightAngleForRTHF

r.Shadow.MinDirectionalLightAngleForRTHF

#Overview

name: r.Shadow.MinDirectionalLightAngleForRTHF

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Renderer/Private/DistanceFieldShadowing.cpp:113

Scope: file

Source code excerpt:

static float GMinDirectionalLightAngleForRTHF = 27.f;
static FAutoConsoleVariableRef CVarMinDirectionalLightAngleForRTHF(
	TEXT("r.Shadow.MinDirectionalLightAngleForRTHF"),
	GMinDirectionalLightAngleForRTHF,
	TEXT(""),
	ECVF_RenderThreadSafe);

int32 GAverageHeightFieldObjectsPerShadowCullTile = 16;
FAutoConsoleVariableRef CVarAverageHeightFieldObjectsPerShadowCullTile(