r.Shadow.Virtual.Cache.DrawInvalidatingBounds
r.Shadow.Virtual.Cache.DrawInvalidatingBounds
#Overview
name: r.Shadow.Virtual.Cache.DrawInvalidatingBounds
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Turn on debug render cache invalidating instance bounds, heat mapped by number of pages invalidated.\n 1 = Draw all bounds.\n 2 = Draw those invalidating static cached pages only\n 3 = Draw those invalidating dynamic cached pages only
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Renderer/Private/VirtualShadowMaps/VirtualShadowMapCacheManager.cpp:32
Scope: file
Source code excerpt:
static TAutoConsoleVariable<int32> CVarDrawInvalidatingBounds(
TEXT("r.Shadow.Virtual.Cache.DrawInvalidatingBounds"),
0,
TEXT("Turn on debug render cache invalidating instance bounds, heat mapped by number of pages invalidated.\n")
TEXT(" 1 = Draw all bounds.\n")
TEXT(" 2 = Draw those invalidating static cached pages only\n")
TEXT(" 3 = Draw those invalidating dynamic cached pages only"),
ECVF_RenderThreadSafe