r.ShowRelevantPrecomputedVisibilityCells
r.ShowRelevantPrecomputedVisibilityCells
#Overview
name: r.ShowRelevantPrecomputedVisibilityCells
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
If not zero, draw relevant precomputed visibility cells only.
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Renderer/Private/SceneOcclusion.cpp:47
Scope: file
Source code excerpt:
static int32 GShowRelevantPrecomputedVisibilityCells = 0;
static FAutoConsoleVariableRef CVarShowRelevantPrecomputedVisibilityCells(
TEXT("r.ShowRelevantPrecomputedVisibilityCells"),
GShowRelevantPrecomputedVisibilityCells,
TEXT("If not zero, draw relevant precomputed visibility cells only."),
ECVF_RenderThreadSafe
);
int32 GOcclusionCullCascadedShadowMaps = 0;