r.ShowRelevantPrecomputedVisibilityCells

r.ShowRelevantPrecomputedVisibilityCells

#Overview

name: r.ShowRelevantPrecomputedVisibilityCells

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Renderer/Private/SceneOcclusion.cpp:47

Scope: file

Source code excerpt:

static int32 GShowRelevantPrecomputedVisibilityCells = 0;
static FAutoConsoleVariableRef CVarShowRelevantPrecomputedVisibilityCells(
	TEXT("r.ShowRelevantPrecomputedVisibilityCells"),
	GShowRelevantPrecomputedVisibilityCells,
	TEXT("If not zero, draw relevant precomputed visibility cells only."),
	ECVF_RenderThreadSafe
	);

int32 GOcclusionCullCascadedShadowMaps = 0;