r.SparseVolumeTexture.RemoteDDCBehavior

r.SparseVolumeTexture.RemoteDDCBehavior

#Overview

name: r.SparseVolumeTexture.RemoteDDCBehavior

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/SparseVolumeTexture/SparseVolumeTexture.cpp:49

Scope: file

Source code excerpt:

static int32 GSVTRemoteDDCBehavior = 0;
static FAutoConsoleVariableRef CVarSVTRemoteDDCBehavior(
	TEXT("r.SparseVolumeTexture.RemoteDDCBehavior"),
	GSVTRemoteDDCBehavior,
	TEXT("Controls how SVTs use remote DDC. 0: The bLocalDDCOnly property controls per-SVT caching behavior, 1: Force local DDC only usage for all SVTs, 2: Force local + remote DDC usage for all SVTs"),
	ECVF_Default
);

static float GSVTStreamingRequestMipBias = 1.0f;