r.SparseVolumeTexture.Streaming.InstanceCleanupThreshold
r.SparseVolumeTexture.Streaming.InstanceCleanupThreshold
#Overview
name: r.SparseVolumeTexture.Streaming.InstanceCleanupThreshold
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Number of SVT streaming system updates to wait until unused streaming instances are cleaned up. A streaming instance is an internal book keeping object to track playback of a SVT asset in a given context. Default: 5
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/SparseVolumeTexture/SparseVolumeTextureStreamingManager.cpp:89
Scope: file
Source code excerpt:
static int32 GSVTStreamingInstanceCleanupThreshold = 5;
static FAutoConsoleVariableRef CVarSVTStreamingInstanceCleanupThreshold(
TEXT("r.SparseVolumeTexture.Streaming.InstanceCleanupThreshold"),
GSVTStreamingInstanceCleanupThreshold,
TEXT("Number of SVT streaming system updates to wait until unused streaming instances are cleaned up. A streaming instance is an internal book keeping object to track playback of a SVT asset in a given context. Default: 5"),
ECVF_RenderThreadSafe
);
// When in editor, data is streamed from DDC. The request finishes in a callback on some other thread. This callback currently reads FPendingRequest::SVTHandle and FPendingRequest::RequestVersion