r.SparseVolumeTexture.Streaming.InstanceWindowSize

r.SparseVolumeTexture.Streaming.InstanceWindowSize

#Overview

name: r.SparseVolumeTexture.Streaming.InstanceWindowSize

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/SparseVolumeTexture/SparseVolumeTextureStreamingInstance.cpp:6

Scope: file

Source code excerpt:

static float GSVTStreamingInstanceWindowSize = 5.0f;
static FAutoConsoleVariableRef CVarSVTStreamingInstanceWindowSize(
	TEXT("r.SparseVolumeTexture.Streaming.InstanceWindowSize"),
	GSVTStreamingInstanceWindowSize,
	TEXT("Window size in SVT frames around which requests to a SVT are considered to belong to the same instance. A streaming instance is an internal book keeping object to track playback of a SVT asset in a given context. Default: 5.0"),
	ECVF_RenderThreadSafe
);

static int32 GSVTStreamingForceEstimateFrameRate = 0;