r.SparseVolumeTexture.Streaming.MaxPendingRequests

r.SparseVolumeTexture.Streaming.MaxPendingRequests

#Overview

name: r.SparseVolumeTexture.Streaming.MaxPendingRequests

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/SparseVolumeTexture/SparseVolumeTextureStreamingManager.cpp:65

Scope: file

Source code excerpt:

static int32 GSVTStreamingMaxPendingRequests = 256 * 32;
static FAutoConsoleVariableRef CVarSVTStreamingMaxPendingRequests(
	TEXT("r.SparseVolumeTexture.Streaming.MaxPendingRequests"),
	GSVTStreamingMaxPendingRequests,
	TEXT("Maximum number of IO requests that can be pending for installation."),
	ECVF_RenderThreadSafe | ECVF_ReadOnly
);

static int32 GSVTStreamingRequestSize = -1;