r.SparseVolumeTexture.Streaming.ShowDebugInfo
r.SparseVolumeTexture.Streaming.ShowDebugInfo
#Overview
name: r.SparseVolumeTexture.Streaming.ShowDebugInfo
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Prints debug info about the streaming SVT instances to the screen.
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Renderer/Private/SparseVolumeTexture/SparseVolumeTextureStreamingVisualize.cpp:10
Scope: file
Source code excerpt:
static int32 GSVTStreamingShowDebugInfo = 0;
static FAutoConsoleVariableRef CVarSVTStreamingShowDebugInfo(
TEXT("r.SparseVolumeTexture.Streaming.ShowDebugInfo"),
GSVTStreamingShowDebugInfo,
TEXT("Prints debug info about the streaming SVT instances to the screen."),
ECVF_RenderThreadSafe
);
void UE::SVT::AddStreamingDebugPass(FRDGBuilder& GraphBuilder, const FSceneView& View, FScreenPassTexture Output)