r.SparseVolumeTexture.Streaming.ShowDebugInfo

r.SparseVolumeTexture.Streaming.ShowDebugInfo

#Overview

name: r.SparseVolumeTexture.Streaming.ShowDebugInfo

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Renderer/Private/SparseVolumeTexture/SparseVolumeTextureStreamingVisualize.cpp:10

Scope: file

Source code excerpt:

static int32 GSVTStreamingShowDebugInfo = 0;
static FAutoConsoleVariableRef CVarSVTStreamingShowDebugInfo(
	TEXT("r.SparseVolumeTexture.Streaming.ShowDebugInfo"),
	GSVTStreamingShowDebugInfo,
	TEXT("Prints debug info about the streaming SVT instances to the screen."),
	ECVF_RenderThreadSafe
);

void UE::SVT::AddStreamingDebugPass(FRDGBuilder& GraphBuilder, const FSceneView& View, FScreenPassTexture Output)