r.Streaming.DefaultNoRefLODBias

r.Streaming.DefaultNoRefLODBias

#Overview

name: r.Streaming.DefaultNoRefLODBias

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/Streaming/StreamingTexture.cpp:22

Scope: file

Source code excerpt:

static int32 GDefaultNoRefBias = 0;
static FAutoConsoleVariableRef CVarDefaultNoRefBias(
	TEXT("r.Streaming.DefaultNoRefLODBias"),
	GDefaultNoRefBias,
	TEXT("The default LOD bias for no-ref meshes"),
	ECVF_Scalability);

FStreamingRenderAsset::FStreamingRenderAsset(
	UStreamableRenderAsset* InRenderAsset,