r.Streaming.DeferredRemoveDynamicInstances
r.Streaming.DeferredRemoveDynamicInstances
#Overview
name: r.Streaming.DeferredRemoveDynamicInstances
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Whether to defer removing components from the dynamic instance manager to avoid stalling the game thread on component deregistration.
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/Streaming/DynamicTextureInstanceManager.cpp:10
Scope: file
Source code excerpt:
static int32 GStreamingDeferredRemoveDyanmicInstances = 1;
static FAutoConsoleVariableRef CVarStreamingDeferredRemoveDynamicInstances(
TEXT("r.Streaming.DeferredRemoveDynamicInstances"),
GStreamingDeferredRemoveDyanmicInstances,
TEXT("Whether to defer removing components from the dynamic instance manager to avoid stalling the game thread on component deregistration."),
ECVF_Default);
void FDynamicRenderAssetInstanceManager::FTasks::SyncResults()
{