r.Streaming.DeferredRemoveDynamicInstances

r.Streaming.DeferredRemoveDynamicInstances

#Overview

name: r.Streaming.DeferredRemoveDynamicInstances

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/Streaming/DynamicTextureInstanceManager.cpp:10

Scope: file

Source code excerpt:

static int32 GStreamingDeferredRemoveDyanmicInstances = 1;
static FAutoConsoleVariableRef CVarStreamingDeferredRemoveDynamicInstances(
	TEXT("r.Streaming.DeferredRemoveDynamicInstances"),
	GStreamingDeferredRemoveDyanmicInstances,
	TEXT("Whether to defer removing components from the dynamic instance manager to avoid stalling the game thread on component deregistration."),
	ECVF_Default);

void FDynamicRenderAssetInstanceManager::FTasks::SyncResults()
{