r.Streaming.EnableAutoDetectNoStreamableTextures

r.Streaming.EnableAutoDetectNoStreamableTextures

#Overview

name: r.Streaming.EnableAutoDetectNoStreamableTextures

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/Components/PrimitiveComponent.cpp:1449

Scope: file

Source code excerpt:

static int32 GEnableAutoDetectNoStreamableTextures = 1;
static FAutoConsoleVariableRef CVarEnableAutoDetectNoStreamableTextures(
	TEXT("r.Streaming.EnableAutoDetectNoStreamableTextures"),
	GEnableAutoDetectNoStreamableTextures,
	TEXT("Enables auto-detection at cook time of primitive components with no streamable textures. Can also be turned-off at runtime to skip optimisation."),
	ECVF_Default
);

bool UPrimitiveComponent::CanSkipGetTextureStreamingRenderAssetInfo() const