r.Streaming.UseMobileLODBiasOnDesktopES31

r.Streaming.UseMobileLODBiasOnDesktopES31

#Overview

name: r.Streaming.UseMobileLODBiasOnDesktopES31

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/Streaming/StreamingTexture.cpp:14

Scope: file

Source code excerpt:

ENGINE_API int32 GUseMobileLODBiasOnDesktopES31 = 1;
static FAutoConsoleVariableRef CVarUseMobileLODBiasOnDesktopES31(
	TEXT("r.Streaming.UseMobileLODBiasOnDesktopES31"),
	GUseMobileLODBiasOnDesktopES31,
	TEXT("If set apply mobile Min LOD bias on desktop platforms when running in ES31 mode")
);
#endif

static int32 GDefaultNoRefBias = 0;