r.TextureProfiler.DumpRenderTargets

r.TextureProfiler.DumpRenderTargets

#Overview

name: r.TextureProfiler.DumpRenderTargets

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/RHI/Private/TextureProfiler.cpp:54

Scope: file

Source code excerpt:


static FAutoConsoleCommand CmdTextureProfilerDumpRenderTargets(
	TEXT("r.TextureProfiler.DumpRenderTargets"),
	TEXT("Dumps all render targets allocated by the RHI.\n")
	TEXT("Arguments:\n")
	TEXT("-CombineTextureNames    Combines all textures of the same name into a single line of output\n")
	TEXT("-CSV                    Produces CSV ready output"),

	FConsoleCommandWithWorldArgsAndOutputDeviceDelegate::CreateLambda([](const TArray< FString >& Args, UWorld* InWorld, FOutputDevice& Ar)