r.TextureReferenceRevertsLastRenderContainer
r.TextureReferenceRevertsLastRenderContainer
#Overview
name: r.TextureReferenceRevertsLastRenderContainer
This variable is created as a Console Variable (cvar).
- type:
Var
- help: ``
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/RenderCore/Private/RenderResource.cpp:528
Scope: file
Source code excerpt:
int32 GTextureReferenceRevertsLastRenderContainer = 1;
FAutoConsoleVariableRef CVarTextureReferenceRevertsLastRenderContainer(
TEXT("r.TextureReferenceRevertsLastRenderContainer"),
GTextureReferenceRevertsLastRenderContainer,
TEXT(""));
void FTextureReference::ReleaseRHI()
{
TextureReferenceRHI.SafeRelease();