r.TogglePreCulledIndexBuffers
r.TogglePreCulledIndexBuffers
#Overview
name: r.TogglePreCulledIndexBuffers
This variable is created as a Console Variable (cvar).
- type:
Cmd
- help:
Toggles use of preculled index buffers from the command \'PreCullIndexBuffers\'
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/StaticMeshRender.cpp:83
Scope: file
Source code excerpt:
FAutoConsoleCommandWithWorld GToggleUsePreCulledIndexBuffersCmd(
TEXT("r.TogglePreCulledIndexBuffers"),
TEXT("Toggles use of preculled index buffers from the command 'PreCullIndexBuffers'"),
FConsoleCommandWithWorldDelegate::CreateStatic(TogglePreCulledIndexBuffers));
static FAutoConsoleCommand GToggleReversedIndexBuffersCmd(
TEXT("ToggleReversedIndexBuffers"),
TEXT("Render static meshes with negative transform determinants using a reversed index buffer."),