r.TogglePreCulledIndexBuffers

r.TogglePreCulledIndexBuffers

#Overview

name: r.TogglePreCulledIndexBuffers

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/StaticMeshRender.cpp:83

Scope: file

Source code excerpt:


FAutoConsoleCommandWithWorld GToggleUsePreCulledIndexBuffersCmd(
	TEXT("r.TogglePreCulledIndexBuffers"),
	TEXT("Toggles use of preculled index buffers from the command 'PreCullIndexBuffers'"),
	FConsoleCommandWithWorldDelegate::CreateStatic(TogglePreCulledIndexBuffers));

static FAutoConsoleCommand GToggleReversedIndexBuffersCmd(
	TEXT("ToggleReversedIndexBuffers"),
	TEXT("Render static meshes with negative transform determinants using a reversed index buffer."),