r.TranslucentVolumeMinFOV
r.TranslucentVolumeMinFOV
#Overview
name: r.TranslucentVolumeMinFOV
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Minimum FOV for translucent lighting volume. Prevents popping in lighting when zooming in.
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Renderer/Private/TranslucentLighting.cpp:71
Scope: file
Source code excerpt:
float GTranslucentVolumeMinFOV = 45;
static FAutoConsoleVariableRef CVarTranslucentVolumeMinFOV(
TEXT("r.TranslucentVolumeMinFOV"),
GTranslucentVolumeMinFOV,
TEXT("Minimum FOV for translucent lighting volume. Prevents popping in lighting when zooming in."),
ECVF_RenderThreadSafe | ECVF_Scalability
);
float GTranslucentVolumeFOVSnapFactor = 10;