r.TranslucentVolumeMinFOV

r.TranslucentVolumeMinFOV

#Overview

name: r.TranslucentVolumeMinFOV

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Renderer/Private/TranslucentLighting.cpp:71

Scope: file

Source code excerpt:

float GTranslucentVolumeMinFOV = 45;
static FAutoConsoleVariableRef CVarTranslucentVolumeMinFOV(
	TEXT("r.TranslucentVolumeMinFOV"),
	GTranslucentVolumeMinFOV,
	TEXT("Minimum FOV for translucent lighting volume.  Prevents popping in lighting when zooming in."),
	ECVF_RenderThreadSafe | ECVF_Scalability
	);

float GTranslucentVolumeFOVSnapFactor = 10;