r.Visibility.FrustumCull.Enabled
r.Visibility.FrustumCull.Enabled
#Overview
name: r.Visibility.FrustumCull.Enabled
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Enables frustum culling.
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Renderer/Private/SceneVisibility.cpp:253
Scope: file
Source code excerpt:
static bool GFrustumCullEnabled = true;
static FAutoConsoleVariableRef CVarFrustumCullEnable(
TEXT("r.Visibility.FrustumCull.Enabled"),
GFrustumCullEnabled,
TEXT("Enables frustum culling."),
ECVF_RenderThreadSafe
);
static bool GFrustumCullUseOctree = false;