r.Visibility.OcclusionCull.MaxQueriesPerTask
r.Visibility.OcclusionCull.MaxQueriesPerTask
#Overview
name: r.Visibility.OcclusionCull.MaxQueriesPerTask
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Assigns a fixed number of occlusion queries for each occlusion cull task. 0: Automatic;>0: Fixed number of occlusion queries per task;
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Renderer/Private/SceneVisibility.cpp:285
Scope: file
Source code excerpt:
static int32 GOcclusionCullMaxQueriesPerTask = 0;
static FAutoConsoleVariableRef CVarOcclusionCullMaxQueriesPerTask(
TEXT("r.Visibility.OcclusionCull.MaxQueriesPerTask"),
GOcclusionCullMaxQueriesPerTask,
TEXT("Assigns a fixed number of occlusion queries for each occlusion cull task.")
TEXT(" 0: Automatic;")
TEXT(">0: Fixed number of occlusion queries per task;"),
ECVF_RenderThreadSafe
);