r.Visibility.TaskSchedule

r.Visibility.TaskSchedule

#Overview

name: r.Visibility.TaskSchedule

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Renderer/Private/SceneVisibility.cpp:233

Scope: file

Source code excerpt:

static int32 GVisibilityTaskSchedule = 1;
static FAutoConsoleVariableRef CVarVisibilityTaskSchedule(
	TEXT("r.Visibility.TaskSchedule"),
	GVisibilityTaskSchedule,
	TEXT("Controls how the visibility task graph is scheduled.")
	TEXT("0: Work is primarily done on the render thread with the potential for parallel help;")
	TEXT("1: Work is done on an async task graph (if supported by platform);"),
	ECVF_RenderThreadSafe
);