r.Visibility.TaskSchedule
r.Visibility.TaskSchedule
#Overview
name: r.Visibility.TaskSchedule
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Controls how the visibility task graph is scheduled.0: Work is primarily done on the render thread with the potential for parallel help;1: Work is done on an async task graph (if supported by platform);
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Renderer/Private/SceneVisibility.cpp:233
Scope: file
Source code excerpt:
static int32 GVisibilityTaskSchedule = 1;
static FAutoConsoleVariableRef CVarVisibilityTaskSchedule(
TEXT("r.Visibility.TaskSchedule"),
GVisibilityTaskSchedule,
TEXT("Controls how the visibility task graph is scheduled.")
TEXT("0: Work is primarily done on the render thread with the potential for parallel help;")
TEXT("1: Work is done on an async task graph (if supported by platform);"),
ECVF_RenderThreadSafe
);