r.VRS.DebugForceRate
r.VRS.DebugForceRate
#Overview
name: r.VRS.DebugForceRate
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
-1: None, 0: Force 1x1, 1: Force 1x2, 2: Force 2x1, 3: Force 2x2, 4: Force 2x4, 5: Force 4x2, 6: Force 4x4
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Renderer/Private/VariableRateShading/VariableRateShadingImageManager.cpp:59
Scope: file
Source code excerpt:
int GVRSDebugForceRate = -1;
FAutoConsoleVariableRef CVarVRSDebugForceRate(
TEXT("r.VRS.DebugForceRate"),
GVRSDebugForceRate,
TEXT("-1: None, 0: Force 1x1, 1: Force 1x2, 2: Force 2x1, 3: Force 2x2, 4: Force 2x4, 5: Force 4x2, 6: Force 4x4"),
FConsoleVariableDelegate::CreateStatic(&CVarVRSDebugForceRateCallback),
ECVF_RenderThreadSafe);
TAutoConsoleVariable<int32> CVarVRSSoftwareImage(