r.VRS.DebugForceRate

r.VRS.DebugForceRate

#Overview

name: r.VRS.DebugForceRate

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Renderer/Private/VariableRateShading/VariableRateShadingImageManager.cpp:59

Scope: file

Source code excerpt:

int GVRSDebugForceRate = -1;
FAutoConsoleVariableRef CVarVRSDebugForceRate(
	TEXT("r.VRS.DebugForceRate"),
	GVRSDebugForceRate,
	TEXT("-1: None, 0: Force 1x1, 1: Force 1x2, 2: Force 2x1, 3: Force 2x2, 4: Force 2x4, 5: Force 4x2, 6: Force 4x4"),
	FConsoleVariableDelegate::CreateStatic(&CVarVRSDebugForceRateCallback),
	ECVF_RenderThreadSafe);

TAutoConsoleVariable<int32> CVarVRSSoftwareImage(