r.VT.ListPhysicalPools
r.VT.ListPhysicalPools
#Overview
name: r.VT.ListPhysicalPools
This variable is created as a Console Variable (cvar).
- type:
Cmd
- help:
Dump a whole lot of info on the VT system state.
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Renderer/Private/VT/VirtualTextureSystem.cpp:334
Scope (from outer to inner):
file
function FVirtualTextureSystem::FVirtualTextureSystem
Source code excerpt:
, DumpCommand(TEXT("r.VT.Dump"), TEXT("Dump a whole lot of info on the VT system state."),
FConsoleCommandDelegate::CreateRaw(this, &FVirtualTextureSystem::DumpFromConsole))
, ListPhysicalPools(TEXT("r.VT.ListPhysicalPools"), TEXT("Dump a whole lot of info on the VT system state."),
FConsoleCommandDelegate::CreateRaw(this, &FVirtualTextureSystem::ListPhysicalPoolsFromConsole))
, DumpPoolUsageCommand(TEXT("r.VT.DumpPoolUsage"), TEXT("Dump detailed info about VT pool usage."),
FConsoleCommandDelegate::CreateRaw(this, &FVirtualTextureSystem::DumpPoolUsageFromConsole))
#if WITH_EDITOR
, SaveAllocatorImages(TEXT("r.VT.SaveAllocatorImages"), TEXT("Save images showing allocator usage."),
FConsoleCommandDelegate::CreateRaw(this, &FVirtualTextureSystem::SaveAllocatorImagesFromConsole))