r.VT.SaveAllocatorImages
r.VT.SaveAllocatorImages
#Overview
name: r.VT.SaveAllocatorImages
This variable is created as a Console Variable (cvar).
- type:
Cmd
- help:
Save images showing allocator usage.
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Renderer/Private/VT/VirtualTextureSystem.cpp:339
Scope (from outer to inner):
file
function FVirtualTextureSystem::FVirtualTextureSystem
Source code excerpt:
FConsoleCommandDelegate::CreateRaw(this, &FVirtualTextureSystem::DumpPoolUsageFromConsole))
#if WITH_EDITOR
, SaveAllocatorImages(TEXT("r.VT.SaveAllocatorImages"), TEXT("Save images showing allocator usage."),
FConsoleCommandDelegate::CreateRaw(this, &FVirtualTextureSystem::SaveAllocatorImagesFromConsole))
, PageRequestRecordHandle(~0ull)
#endif
{
#if !UE_BUILD_SHIPPING
OnScreenMessageDelegateHandle = FRendererOnScreenNotification::Get().AddLambda([this](FCoreDelegates::FSeverityMessageMap& OutMessages) { GetOnScreenMessages(OutMessages); });