r.Vulkan.Bindless.BufferOffsetUpdates

r.Vulkan.Bindless.BufferOffsetUpdates

#Overview

name: r.Vulkan.Bindless.BufferOffsetUpdates

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/VulkanRHI/Private/VulkanDescriptorSets.cpp:83

Scope: file

Source code excerpt:

int32 GVulkanBindlessBufferOffsetUpdates = 0;
static FAutoConsoleVariableRef CVarVulkanBindlessBufferOffsetUpdates(
	TEXT("r.Vulkan.Bindless.BufferOffsetUpdates"),
	GVulkanBindlessBufferOffsetUpdates,
	TEXT("0 to set all offsets for each draw/dispatch\n")\
	TEXT("1 to set resource descriptor buffer offsets once, and only update for uniform buffer offsets on draw/dispatch\n"),
	ECVF_ReadOnly
);