r.Vulkan.Bindless.MaxResourceUniformTexelBufferCount
r.Vulkan.Bindless.MaxResourceUniformTexelBufferCount
#Overview
name: r.Vulkan.Bindless.MaxResourceUniformTexelBufferCount
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Maximum bindless Uniform Texel Buffer descriptor count
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/VulkanRHI/Private/VulkanDescriptorSets.cpp:35
Scope: file
Source code excerpt:
int32 GVulkanBindlessMaxUniformTexelBufferDescriptorCount = 64 * 1024;
static FAutoConsoleVariableRef CVarVulkanBindlessMaxUniformTexelBufferCount(
TEXT("r.Vulkan.Bindless.MaxResourceUniformTexelBufferCount"),
GVulkanBindlessMaxUniformTexelBufferDescriptorCount,
TEXT("Maximum bindless Uniform Texel Buffer descriptor count"),
ECVF_ReadOnly
);
int32 GVulkanBindlessMaxStorageTexelBufferDescriptorCount = 64 * 1024;