r.Vulkan.Bindless.RebindBuffers
r.Vulkan.Bindless.RebindBuffers
#Overview
name: r.Vulkan.Bindless.RebindBuffers
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Rebind buffers for every draw or dispatch. Handy for debugging but not great for performance.
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/VulkanRHI/Private/VulkanDescriptorSets.cpp:75
Scope: file
Source code excerpt:
int32 GVulkanBindlessRebindBuffers = 1;
static FAutoConsoleVariableRef CVarVulkanBindlessRebindBuffers(
TEXT("r.Vulkan.Bindless.RebindBuffers"),
GVulkanBindlessRebindBuffers,
TEXT("Rebind buffers for every draw or dispatch. Handy for debugging but not great for performance."),
ECVF_RenderThreadSafe
);
int32 GVulkanBindlessBufferOffsetUpdates = 0;