r.Vulkan.DepthStencilForceStorageBit

r.Vulkan.DepthStencilForceStorageBit

#Overview

name: r.Vulkan.DepthStencilForceStorageBit

The value of this variable can be defined or overridden in .ini config files. 1 .ini config file referencing this setting variable.

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#Setting Variables

#References In INI files

Location: <Workspace>/Engine/Config/BaseDeviceProfiles.ini:924, section: [Android_Mali_Vulkan_SM5 DeviceProfile]

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/VulkanRHI/Private/VulkanTexture.cpp:26

Scope: file

Source code excerpt:

int32 GVulkanDepthStencilForceStorageBit = 0;
static FAutoConsoleVariableRef CVarVulkanDepthStencilForceStorageBit(
	TEXT("r.Vulkan.DepthStencilForceStorageBit"),
	GVulkanDepthStencilForceStorageBit,
	TEXT("Whether to force Image Usage Storage on Depth (can disable framebuffer compression).\n")
	TEXT(" 0: Not enabled\n")
	TEXT(" 1: Enables override for IMAGE_USAGE_STORAGE"),
	ECVF_Default
);