r.Vulkan.FlushOnMapStaging
r.Vulkan.FlushOnMapStaging
#Overview
name: r.Vulkan.FlushOnMapStaging
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Flush GPU on MapStagingSurface calls without any fence.\n 0: Do not Flush (default)\n 1: Flush
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/VulkanRHI/Private/VulkanRenderTarget.cpp:17
Scope: file
Source code excerpt:
static int32 GVulkanFlushOnMapStaging = 0;
static FAutoConsoleVariableRef CVarGVulkanFlushOnMapStaging(
TEXT("r.Vulkan.FlushOnMapStaging"),
GVulkanFlushOnMapStaging,
TEXT("Flush GPU on MapStagingSurface calls without any fence.\n")
TEXT(" 0: Do not Flush (default)\n")
TEXT(" 1: Flush"),
ECVF_Default
);