r.Vulkan.SubmitOnTextureUnlock

r.Vulkan.SubmitOnTextureUnlock

#Overview

name: r.Vulkan.SubmitOnTextureUnlock

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/VulkanRHI/Private/VulkanTexture.cpp:16

Scope: file

Source code excerpt:

int32 GVulkanSubmitOnTextureUnlock = 1;
static FAutoConsoleVariableRef CVarVulkanSubmitOnTextureUnlock(
	TEXT("r.Vulkan.SubmitOnTextureUnlock"),
	GVulkanSubmitOnTextureUnlock,
	TEXT("Whether to submit upload cmd buffer on each texture unlock.\n")
	TEXT(" 0: Do not submit\n")
	TEXT(" 1: Submit (default)"),
	ECVF_Default
);